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10/17/2011
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Okay, for those that were curious, the server went down due to a
DDoS attack, followed by Zeno changing the IP addy to get away
from the attack. Zeno has apologized for the inconvenience, and so
do I.
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10/28/2011
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2 things done: 1. updated cook process so that it updates the name
of the item cooked from what it originally was, to roasted, to
overcooked, to burnt in addition to it's original name. 2. fixed a
minor bug that would allow cooked foods that reached overcooked
status to never reach burnt status--it now will.
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10/29/2011
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Maim skill now works with all, and only, stab and pierce damaging
weapons. Enjoy!
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10/29/2011
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You can now only behead corpses with hack or slash damage type
weapons. Before, you could behead without a weapon.
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10/30/2011
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Maim fixed. Had the wrong operand in use for the ifcheck. That's
what I get for fixing something without double-checking. :P
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11/01/2011
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Anti-flagged items will now act as they are supposed to. Was not
previously implemented by whomever added the anti-flags to the
smaug codebase.
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11/04/2011
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Read the General boards. I posted a new message about class/race
updates that are coming.
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11/15/2011
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"Group disband" should now work as intended. If there are any
further problems, please bug it.
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11/15/2011
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Another Dragon update. Breathe aoe activation is now based on
adept percentage. Before, it had a 100% chance of success even at
1% adept. Bug fixed.
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11/15/2011
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Minor bug fix. Drink containers now reduce in amount of blood that
is in them, no long an unlimited amount.
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11/20/2011
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Pluck updated to be able to start combat, instead of used only in
combat.
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11/20/2011
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Corpse code updated, should be more steamlined/efficient now.
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11/24/2011
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I have been going through and updating racial resistances,
susceptibilities and innate effects. When I'm done, I will be
going over the changes with a few others to see if any of it needs
tweaked one way or the other. Look forward to the additions! :)
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11/29/2011
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You can now sleep while floating.
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12/09/2011
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Lag issue some may have experienced was due to a repeated bug
report during the update process. I have hopefully fixed this,
while still maintaining the integrity of the bug report.
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12/09/2011
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I have reset the Worshippers data regarding Deities. I intend to
make this data useful later, but wanted to have things equalize
out again. Before, only players that "devote none" were removed
from the Worshippers data. Now, those that also delete will be
removed.
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12/09/2011
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A failed spell/skill due to it already being in effect upon
yourself will now give an appropriate response as such! This
should cover the majority of those spells/skills that did not give
such an indication. If you still come across a spell/skill with
this problem, please bug it as it's a separate piece of code to
deal with.
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12/11/2011
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Oranges potion creation fixed. There was a typo in the code that
has been remedied.
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12/11/2011
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Potions should now update in the following manner: Potion of
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12/13/2011
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You can now rest while floating.
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12/13/2011
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Can no longer cast Create Spring and Create Fire multiple times in
the same room while the spring or fire exists in that room.
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12/16/2011
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Sorry, but the account for 6dragons.org domain name has finally
expired. I have been waiting for this to happen for some time so
that I could take it over. I will get it back up and running as
quickly as possible and I apologize for the inconvenience.
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01/04/2012
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Updated the timing calculations for City Positions. This SHOULD
fix the issue that was being observed for players unable to retain
positions, and/or being passed up for promotions. Only the Duke
and Baron have this feature attached to it.
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01/04/2012
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City Position Update: The Duke position now falls in line with the
helpfile. The highest level citizen that has logged in within the
last 7 days shall now be the Duke of the city.
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01/09/2012
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Map functionality should be fixed now with no more bleeding over
of areas. Staff, please test this and try to find any problems if
possible. I don't want to implement it until I'm sure it works as
intended.
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01/12/2012
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Automap functionality/feature has been readded for all areas. If
you come across a problem, bug it, of course.
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01/12/2012
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Oh, and you can enable/disable with "config automap".
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01/15/2012
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Fixed remort bug where player experience wasn't being zeroed out
on remort.
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01/15/2012
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Swat helpfile updated to no longer say that it can't be used
outside of combat.
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01/15/2012
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News data file cleaned up. Will now only up back to last October
for news updates.
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01/16/2012
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Buffer edit length bug fixed, thanks to Remcon's post on
smaugmuds.org. Never really ran into the issue, but always good to
see bugs fixed before they become a problem.
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01/19/2012
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Crash fixed regarding ratings command. I swear I'd fixed this
before...oh well, it's fixed again.
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01/21/2012
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Aborting from an edit to an idea/bug/typo will no longer delete
the idea/bug/typo, but will only discard the changes from that
instance of the edit--like it should!
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01/29/2012
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More announcements added to the City Positions and streamlined the
code a bit more. Might even have fixed that annoying intermittent
crash. Guess we'll see.
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01/31/2012
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Possibly fixed a memory allocation error, which was causing some
crashing. Guess we'll see.
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02/03/2012
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Updated the title command to add a default token at the end of
whatever is used to remove all effects after the title. This
should fix some of the color bleeding some may experience.
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