10/17/2011 Okay, for those that were curious, the server went down due to a DDoS attack, followed by Zeno changing the IP addy to get away from the attack. Zeno has apologized for the inconvenience, and so do I.
10/28/2011 2 things done: 1. updated cook process so that it updates the name of the item cooked from what it originally was, to roasted, to overcooked, to burnt in addition to it's original name. 2. fixed a minor bug that would allow cooked foods that reached overcooked status to never reach burnt status--it now will.
10/29/2011 Maim skill now works with all, and only, stab and pierce damaging weapons. Enjoy!
10/29/2011 You can now only behead corpses with hack or slash damage type weapons. Before, you could behead without a weapon.
10/30/2011 Maim fixed. Had the wrong operand in use for the ifcheck. That's what I get for fixing something without double-checking. :P
11/01/2011 Anti-flagged items will now act as they are supposed to. Was not previously implemented by whomever added the anti-flags to the smaug codebase.
11/04/2011 Read the General boards. I posted a new message about class/race updates that are coming.
11/15/2011 "Group disband" should now work as intended. If there are any further problems, please bug it.
11/15/2011 Another Dragon update. Breathe aoe activation is now based on adept percentage. Before, it had a 100% chance of success even at 1% adept. Bug fixed.
11/15/2011 Minor bug fix. Drink containers now reduce in amount of blood that is in them, no long an unlimited amount.
11/20/2011 Pluck updated to be able to start combat, instead of used only in combat.
11/20/2011 Corpse code updated, should be more steamlined/efficient now.
11/24/2011 I have been going through and updating racial resistances, susceptibilities and innate effects. When I'm done, I will be going over the changes with a few others to see if any of it needs tweaked one way or the other. Look forward to the additions! :)
11/29/2011 You can now sleep while floating.
12/09/2011 Lag issue some may have experienced was due to a repeated bug report during the update process. I have hopefully fixed this, while still maintaining the integrity of the bug report.
12/09/2011 I have reset the Worshippers data regarding Deities. I intend to make this data useful later, but wanted to have things equalize out again. Before, only players that "devote none" were removed from the Worshippers data. Now, those that also delete will be removed.
12/09/2011 A failed spell/skill due to it already being in effect upon yourself will now give an appropriate response as such! This should cover the majority of those spells/skills that did not give such an indication. If you still come across a spell/skill with this problem, please bug it as it's a separate piece of code to deal with.
12/11/2011 Oranges potion creation fixed. There was a typo in the code that has been remedied.
12/11/2011 Potions should now update in the following manner: Potion of
12/13/2011 You can now rest while floating.
12/13/2011 Can no longer cast Create Spring and Create Fire multiple times in the same room while the spring or fire exists in that room.
12/16/2011 Sorry, but the account for 6dragons.org domain name has finally expired. I have been waiting for this to happen for some time so that I could take it over. I will get it back up and running as quickly as possible and I apologize for the inconvenience.
01/04/2012 Updated the timing calculations for City Positions. This SHOULD fix the issue that was being observed for players unable to retain positions, and/or being passed up for promotions. Only the Duke and Baron have this feature attached to it.
01/04/2012 City Position Update: The Duke position now falls in line with the helpfile. The highest level citizen that has logged in within the last 7 days shall now be the Duke of the city.
01/09/2012 Map functionality should be fixed now with no more bleeding over of areas. Staff, please test this and try to find any problems if possible. I don't want to implement it until I'm sure it works as intended.
01/12/2012 Automap functionality/feature has been readded for all areas. If you come across a problem, bug it, of course.
01/12/2012 Oh, and you can enable/disable with "config automap".
01/15/2012 Fixed remort bug where player experience wasn't being zeroed out on remort.
01/15/2012 Swat helpfile updated to no longer say that it can't be used outside of combat.
01/15/2012 News data file cleaned up. Will now only up back to last October for news updates.
01/16/2012 Buffer edit length bug fixed, thanks to Remcon's post on smaugmuds.org. Never really ran into the issue, but always good to see bugs fixed before they become a problem.
01/19/2012 Crash fixed regarding ratings command. I swear I'd fixed this before...oh well, it's fixed again.
01/21/2012 Aborting from an edit to an idea/bug/typo will no longer delete the idea/bug/typo, but will only discard the changes from that instance of the edit--like it should!
01/29/2012 More announcements added to the City Positions and streamlined the code a bit more. Might even have fixed that annoying intermittent crash. Guess we'll see.
01/31/2012 Possibly fixed a memory allocation error, which was causing some crashing. Guess we'll see.
02/03/2012 Updated the title command to add a default token at the end of whatever is used to remove all effects after the title. This should fix some of the color bleeding some may experience.




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